

Wang is tasked with recovering a valuable relic of sorts from a baddie-infested forest.

Lo Wang returns and he’s the same smack-talking, foul-mouthed bad-ass that we remember. " Shadow Warrior 2‘s plot doesn’t take itself too seriously but it does play things a little too straight." However, even with its numerous systems and wild violence, there’s a fair bit of uninspired gameplay that holds the game back. It helps to mask Shadow Warrior 2‘s weaknesses and present its old-school design in a fun light. There’s a ton of bravado and pizzazz on display. You’ll be dodging and weaving from side to side while peppering enemies. Shadow Warrior 2, much like its predecessor, lets you manage a katana as deftly as an SMG or revolver. It’s all very exciting and helped along by an intentionally cheesy intro where protagonist Lo Wang is driving his classy car through a forest, Stan Bush’s The Touch blaring on the radio as demons and monsters rise up.
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There’s a fair amount of open world doled in too with side-missions and the ability to free roam through recently visited levels. In other strides, it borrows elements from loot-based games, doling out different colour-graded upgrades, Elite and Superior enemies and the ability to customize one’s character set-up. As the sequel to a remake of a cult classic FPS, Flying Wild Hog’s Shadow Warrior 2 is an irreverent hack and slash/shoot-a-thon laced with pop-culture references along with heaps of violence.
